Thursday, October 29, 2009

bakugan abillities

When selecting your Bakugan ability cards it is important to carefully consider the Bakugan you will be using, their abilities and any Command cards you will be using.
Battle Ability card-Blue
The most basic of the Bakugan ability cards are the blue cards.
These cards give your Bakugan G-Power bonuses depending on its attribute.
There's no point using Blaze which only gives bonuses to Pyrus, Aquos, and Ventus Bakugan if all your Bakugan are Haos!
The Amount of the bonus that these cards give is based on how flexible they are to use.
There are usually set conditions for when these cards can be played, e.g. Blaze can be used in any battle whereas Summon Wave can only be used when fighting on an opponent's card.
It is therefore you choose these cards carefully and ensure they compliment your Bakugan.
Hybrid Ability Card-Green
The Green cards are probable the most powerful of the Bakugan ability cards and are therefore generally the most expensive and the hardest to get.
Each of the six Bakugan attributes has its own Green Ability card which is designed to give all Bakugan of that attrubute a boost.
The Green Sub Terra Ability card for example makes it nigh on impossible for your opponent to win as they will have to beat your Sub Terra Bakugan by 100 or more points!
There are also several unique Green cards that can have a dvastating effect on the game.
One of these forces your opponent put an already won Gate card back into play.
Then there is the Doom card.
The Doom card gives Darkus Bakugan a small Gpower bonus, but the real power of the card is that when played it can take a Bakugan out of play for the entire game.
Although it gives Darkus Bakugan a G-Power boost it can be used by any players.
Counter Ability card-Red
The red Bakugan ability cards are for use in specific situations and are played either directly before you roll or after.
These cards are only activated when the specific conditions on the card are met.
The abilities on these cards are very different from each other, ranging from cards that makes your opponent move his Bakugan around to one that lets you take back an Ability card you have already used.
Most of these cards are likely prove useful at some point in a game, so it's hard to make a mistake when choosing them so just pick a few and give them a try!
If you're an advanced players will want to look more closely at these cards, as they can make up part of some very powerful combos.
They tend to have abilities that will cover a weakness or make a strength even stronger.
For instance, let's say you have one Bakugan that has very high Gpower, but that Bakugan is in your Used pile.
Your opponent might think that he has an easy win ahead of him, until you play Runo's Throw and all of the sudden you're rolling your super Gpower Bakugan from your Used pile!
Dan's Throw in particular can be devastating as it allows you to take back a card that's particularly useful in your strategy you've already played when your opponent least expects it.

Monday, October 26, 2009

BAKUGAN RANKINGS

This is the top bakugan rankings in the bakugan world if you reckon youre good enough for aspot on the rankings leave your first name and lastname! If there are no spots avalible try earn your spot or move up the ranks by challenging someone!



01 Lochlan mcclelland -DARKUS-
02 Ash Jackson -PYRUS-
03 Nathan Phillips -VENTUS-
04
05
06
07
08
09
10
11
12
13
14
15
16
17
18
19
20

Monday, September 14, 2009

list of bakugan

List of pre-season 2 Bakugan
This is a list of Bakugan from the first season of the anime and up to Bakuswap set 3.
Name
Set
Highest G-Power
Special feature
Alpha Hydranoid
Special
670
(Heavy Metal)
Apollonir
Bakuswap
500
Bee Striker
Bakuclear
480
Blade Tigrerra
Bakupearl
450
Centipoid
Series 1
400
Clayf
Bakuswap
500
Cycloid
Series 2
370
Delta Dragonoid
Series 1/Special
650
(Heavy Metal)
Dragonoid
Series 1
550
Dual Hydranoid
Series 1/Special
480
(Heavy Metal)
El Condor
Bakuclear
480
Exedra
Bakuswap
500
Falconeer
Series 1
580
Fear Ripper
Series 1
350
Fortress
Bakuclear
500
Frosch
Bakuswap
660
Gargonoid
Series 2
350
Gorem
Series 1
380
Griffon
Series 1
420
Hammer Gorem
Bakupearl
480
Harpus
Bakuclear
650
Hydranoid
(anime only)
450
Hynoid
Series 2
360
Infinity Dragonoid
Unkown
Heavy Metal
Juggernoid
Series 1
400
Lars Lion
Bakuswap
500
Laserman
Series 1
500
Limulus
Bakupearl
440
Manion
Series 2
350
Mantris
Series 2
360
Monarus
Bakuclear
590
Naga
Bakuswap
660
Oberus
Bakuswap
500
Preyas
Series 1/Special
480
(Attribute/G-Power Change)
Preyas - Angelo/Diablo Preyas
Bakupearl (Diablo only)
Special (Angelo/Diablo)
Rattleoid
Bakuclear
530
Ravenoid
Bakupearl
550
Reaper
Series 1
550
Robotallion
Series 1
570
Saurus
Series 1
570
Serpenoid
Series 1
330
Siege
Series 2
400
Skyress
Series 1/Special
360
(Jumping)
Stinglash
Series 1
350
Storm Skyress
Bakupearl
500
(Jumping)
Tigrerra
Series 1
340
Tuskor
Series 2
530
Ultimate Dragonoid
(anime only)
500
Tentaclear
Bakuclear
370
Terrorclaw
Series 2
640
Sirenoid
Bakuclear
550
Warius
Bakupearl
600
Wavern
Bakuswap
550
Wormquake
Bakupearl
400
List of season 2 Bakugan
Name
Set
Highest G-Power
Special Feature
Abis Omega
To be release
Altair
BakuSteel
710
Alpha Hydranoid
Special
670
Heavy Metal
Alpha Percival
Bakuglow
720
Alto Brontes
To be Released
Atchibee
Anime
Anchorsaur
Anime
350
Atmos
To be released
350
Dice Thrower
To be released/Special
Dice Throwing
Boost Ingram
Special
Jumping
Brontes
Bakuneon
560
Clawcer
Anime
Cosmic Ingram
Bakuneon
660
Dual Elfin
Bakubronze
640
Elico
To be release/Special
730
Attribute Change
Elfin
Special
680
G-Power/Attribute Change
Fencer
Bakuglow
530
Freezer
To be release
760
Fly Beetle
Anime
350
Foxbat
Bakuglow
610
Goblinball
Anime
Hades
Bakubronze
670
Hammersaur
Anime
Cyborg Helios
Bakubronze
730
Hyper Dragonoid
Bakusteel
Ingram
Bakusteel
680
Jelldon
Anime
350
Klawgor
Bakubronze
660
Leefram
Bakubronze
650
Maxus Drago
N/A
5000
Maxus Helios
Bakubronze/Bakuglow
5000
Mega Brontes
Bakuglow
550
Mega Nemus
Bakubronze
710
Midnight Percival
Bakuneon
670
Moskeeto
To be released
Myriad Hades
To be released
750
Neo Dragonoid
Bakuneon
670
Nemus
Bakuneon
580
Percival
Bakuneon
470
Primo Vulcan
Special
650
Heavy Metal
Pyro Dragonoid
Bakuneon
590
Rafflesian
Anime
350
Scraper
Bakubronze
620
Shadow Vulcan
Bakubronze
670
Spindle
Bakuglow
710
Spin Dragonoid
Special
670
Spin Ravenoid
Special
660
Stug
To be released
Thunder Wilda
To be released
740
Ultra Dragonoid
To be Released
Vandarus
Special
610
Heavy Metal
Verias
To be Released
350
Viper Helios
Bakusteel
730
Wilda
Bakuneon
700
Wired
Bakusteel
700
Wontu
Anime

Sunday, September 6, 2009

wow

Attetion Bakugan freaks:
As you might allready beaware they have made an Maxus drago and Maxus Helios
each with !!!!!!!!!!!!!!!!!!!!!!!!5000!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!gs!!!!!!!!!!!!!wow!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Bakugan rules

Bakugan Battle Brawlers Official Rules: 2 Player Games
SET UPEach player needs 3 Bakugan, 3 Gate cards: one of each color, (The Gate cards are heavier than the others and make the Bakugan open.) and 3 Ability cards: one of each color.Players should sit about 2-1/2 feet from each other. The play area should be a smooth, flat surface. The space between the two players is called the Field. When ready, each player says, "Field - Open!" Players should hold their unused cards in their hands (orleave them face down), so that their opponent cannot see the faceside. Their unused Bakugan should be closed (marble-like).Each player has a used pile on their left; this is where played Ability cards, Gate cards won, and used Bakugan go.PLAY!Each player places one of their Gate cards face down (i.e., Bakugan logo is face up)in front of their opponent, so that they barely touch each other at their top, whilesaying, "Gate Card - Set!"Note: Setting Gate cards occurs at the start of any turn where there are no Gate cards in the field. The youngest player goes first. Players then take turns. The player whose turn it is chooses a Bakugan and says, "Bakugan - Brawl!"The player then rolls one of his unused Bakugan at the Gate cards in the field.WHAT HAPPENS AFTER A PLAYER ROLLS?If the Bakugan opens on a Gate card and there's no other Bakugan on that Gate, it is now the other player's turn. If the Bakugan opens on a Gate card and the other player has a Bakugan on that Gate card, Battle ensues - see 'Battle!"If the Bakugan opens on a Gate card and this player already has a Bakugan on this card, one of two things happen: -If there's no other Gate card in play or this player already has a Bakugan on the other Gate card, this player wins that Gate card uncontested,placing it and his two Bakugan in his used pile.It then becomes the other player's turn.-Otherwise this Bakugan is moved to the otherGate card. If that Gate card doesn't have an opponent's Bakugan, it is the other player's turn. But if it does, Battle ensues - see 'Battle!"BATTLE!Battle is one Bakugan vs. one Bakugan and happens whenever Bakugan from two different players end up on the same Gate card. Detach the two Bakugan from the Gate card and read each Bakugan's G-Power.Gate Reveal: Flip the Gate card over and do what it says.Ability Cards: Play Ability cards (if desired) - first, by the player whose turn it is. Each Ability card says when it can be played. Tell your opponent that you are playing the card, do what the card says and then put the card in your Used pile.Gate Card G-Power Boost: After both players are finished playing Ability cards, each Bakugan gets to add the Gate Card G-Power boost. Simply match the color of a Bakugan to the color symbol on the Gate card and add that number to the Bakugan's G-Power.The battle is won by the Bakugan that now has the higher G-Power. The player who wins the battle puts the Gate card in their used pile. In the event of a tie: Each player rolls an unused Bakugan. First Bakugan to stand on a Gate card wins.Additional Rules:Q: What happens when it is my turn and I don't have anyBakugan in my unused pile?A: Return all of your Bakugan from your used pile to yourunused pile and roll one of them.Q: What Attribute is a clear Bakugan?A: Its Attribute is the same as their opponent's in this battle.If the opponent is also clear, both players choose whichcolor their Bakugan is at the start of the battle before thecard is flipped over.Q: I have a card, which disagrees with these rules, what happens?A: Cards always take precedence over the rules.Q: How far do I have to be when I roll?A: At least two card lengths away from the Gate cards.Q: What happens if I roll a Bakugan and it only partially opens?A: It counts as open.
Bakugan Battle Brawlers Official Rules: Multiplayer Games
You have probably noticed that the rules inside the starters pack only cover a 2 player game. Most games of Bakugan are played this way, but clearly a LOT of folks like to play with more than 2 players. You're probably wondering what changes in a game with more than 2 players, here's the skinny...There are only a few small changes to the game that will allow you to enjoy Bakugan with lots of folks.How Gate Cards are PlayedWhen two players play the game, gate cards are played with their short edges touching, with the owner of the card playing their card closer to their opponent. This is essentially the same when playing a game with more than two players. Each player plays their card "as far away from themselves as they can" in the middle of the field with it touching other cards out there. Here is the layout for a 4 player game...Turn SequenceYou'll want to randomly determine who goes first, second, third, fourth, etc... After you determine that order, you'll want to sit in that order around the field (as in the diagram above). This helps remind players who goes when, and is just a good way to keep track of whose turn is next.Playing CardsPlayers in a multi-player game can only play "play in battle" cards when they actually have a Bakugan at the battle! This includes cards that say "play before a battle" or "play after a battle." Cards that can be played outside of battle, like the cards you can play before or after an opponent rolls, can be played by any player. If two players want to play a card at the same time, the player whose turn is next gets the first chance to play their card.Running out of BakuganWhile not common, it is much more likely in a 4 player game that a player will find themselves with no Bakugan to roll during their turn, particularly if an opponent has played a Doom Card. If this happens to a player, the player may move any of his standing Bakugan to another Gate card that would start a battle instead of rolling. If the extremely rare situation where no enemy Bakugan are currently standing at the time, then the player moves one of the Gate cards that he has a standing Bakugan to his Used pile along with all of his standing Bakugan.Winning the GameWinning the game is exactly the same. The first player to get three Gate cards to their used pile wins!Odd situationsOne final world about multi-player games. Multi-Player games have the potential to have some very unusual and strange things pop up. The rules above provide a good outline for what is different and how to handle situations as they occur. If a situation not covered above comes up, the players at the table should take a quick vote or flip a coin so that the game can keep moving forward.

Tuesday, August 25, 2009

Intro

Oneday cards started falling from the skt and were picked up by kids all over the world. The cards featured different characters, different abbilities and different enviorments. Kids created a popular battle game, not knowing that the cards lead to a different world called Vestroia.
Kids all over the world played with these cards but six kids stood out. Dan, Marucho, Runo, Julie Alice and Shun. They named the monsters "Bakugans".